My question is quite simple and yet I can't seem to find an answer anywhere... How can I rotate a btRigidBody from ammo.js a certain amount of radians or degrees to simulate a lookAt() method like the one in unity? The only thing that I can think to use is setAngularVelocity but this isn't controlled so I don't really know an approach to take.
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Whenever you look at YouTube tutorials or code from this website there is a real variation. Some developers use client = discord.Client(intents=intents) while the others use bot = commands.Bot(command_prefix="something", intents=intents) . Now I know slightly about the difference but I get errors from different places from my code when I use either of them and its confusing. Especially since there has a few changes over the years in discord.py it is hard to find the real difference. I tried sticking to discord.Client then I found that there are more features in commands.Bot . Then I found errors when using commands.Bot . An example of this is: When I try to use commands.Bot client = commands.Bot(command_prefix=">",intents=intents) async def load(): for filename in os.listdir("./Cogs"): if filename.endswith(".py"): client.load_extension(f"Cogs.{filename[:-3]}") The above doesnt giveany response from my Cogs ...
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