In phaser 3 framework, what syntax do I use to check the current frame index?
I want to make a hit area appear only when the player's sprite sheet reaches a certain index(the index displaying the motion of 'attack'). I want to accomplish this through detecting its current frame index.
How can I do this?
Via Active questions tagged javascript - Stack Overflow https://ift.tt/2FdjaAW
Comments
Post a Comment