I currently have a group of sprites that the player can add to when they click. I want to find a way to make it so that they play the animation at the same time (which is important since otherwise the conveyor belts will be out of sync). I've tried to do conveyors.playAnimation()
every time it adds something new, but that resulted in it "skipping" frames every time I add a new one. Is there a method I could use so that the new one starts at the same frame as the others?
Whenever you look at YouTube tutorials or code from this website there is a real variation. Some developers use client = discord.Client(intents=intents) while the others use bot = commands.Bot(command_prefix="something", intents=intents) . Now I know slightly about the difference but I get errors from different places from my code when I use either of them and its confusing. Especially since there has a few changes over the years in discord.py it is hard to find the real difference. I tried sticking to discord.Client then I found that there are more features in commands.Bot . Then I found errors when using commands.Bot . An example of this is: When I try to use commands.Bot client = commands.Bot(command_prefix=">",intents=intents) async def load(): for filename in os.listdir("./Cogs"): if filename.endswith(".py"): client.load_extension(f"Cogs.{filename[:-3]}") The above doesnt giveany response from my Cogs ...
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