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Phaser play animations at the same time

I currently have a group of sprites that the player can add to when they click. I want to find a way to make it so that they play the animation at the same time (which is important since otherwise the conveyor belts will be out of sync). I've tried to do conveyors.playAnimation() every time it adds something new, but that resulted in it "skipping" frames every time I add a new one. Is there a method I could use so that the new one starts at the same frame as the others?

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